App & Game Development

Construct highly-interactive native utilities and 2D/3D visual games. Program object mechanics with C# scripting, manage physics layers, build artificial intelligence paths, and publish platforms.

6-Week Intensive Program Beginner to Advanced Game Engines
4.8
(910 ratings) 2,450 students enrolled
Created by Cognito Insights Academy Development Team
Last updated 06/2026 English

Course at a Glance

6 Weeks Duration
18.0+ Hours Video Content
150+ Videos Total Lessons
15+ Tools Key Tools
60+ Labs Practical Code
Beginner-Adv Skill Level
Digital Cert On Completion
Lifetime Access

What you'll learn

Write C# scripts inside Unity to regulate custom player triggers, collisions, and scores.
Configure 2D assets, manage sprite animations, tilemap vectors, and side-scrolling physics.
Structure 3D models, configure vertex collisions, control mesh renderers, and bake lightmaps.
Develop interactive user interfaces (canvas grids, overlay panels, health status widgets).
Script enemy navigation tracks using NavMesh obstacles and simple state machines.
Compile code blocks for mobile systems, optimize vertex processing, and publish packages.

About this course

Game engines have evolved into the tools of choice for building immersive virtual realities, spatial simulations, and interactive mobile utilities. This course teaches you game engineering principles from scratch, utilising the industry-standard Unity Engine and C# scripting structure.

You will explore how physics matrices operate: gravity modifiers, collider shapes, velocity forces, and camera rigging offsets. With 60+ practical labs, you will import assets, write player triggers, design HUD menus, program audio mixers, and deploy a complete survival game project to actual iOS and Android simulators.

What is Included

  • 150+ video lectures covering Unity interfaces, C#, and 2D/3D physics layers.
  • 60+ practical labs building games and coding controllers.
  • 15+ Key Tools: Unity, C#, VS Studio, Blender, Git, Android NDK, Xcode, Audacity.
  • Live Game Reviews and packaging feedback from professional developers.
  • Cognito Insights Digital Certification of App & Game Development.

Course Content

6 Weeks • 6 Chapters • 150+ Lectures • 18.0+ Hours total length

WEEK 01 — Unity Workspace & C# logic

  • Downloading Unity Hub & installing editor versions Preview 12:00
  • Navigating the Unity editor interface (Hierarchy, Inspector, Project viewport) Preview 13:00
  • Configuring Visual Studio for C# auto-completion links 10:00

WEEK 02 — 2D Engine Physics & Sprites

  • Working with Sprites and configuring Sprite Editors 10:00
  • Rigidbody2D gravity modifiers & Collider2D triggers 10:00
  • Scripting keyboard inputs for player movement 10:00

WEEK 03 — 3D Coordinates & Camera Rigging

  • Understanding Vector3 coordinates and mesh structures 12:00
  • Lighting types: directional, point, and spot assets 12:00
  • Configuring camera tracking scripts 12:00

WEEK 04 — UI & Audio Systems

  • Configuring UI Canvas, text elements, and buttons 10:00
  • Dynamic updates: tracking HP and score displays 10:00
  • Importing audio files & configuring AudioMixer groups 12:00

WEEK 05 — Advanced AI Pathfinding

  • Baking NavMesh surfaces inside 3D stages 12:00
  • Scripting NavMeshAgent movements to chase players 13:00
  • Configuring enemy state logic (Patrol, Alert, Chase) 13:00

WEEK 06 — Game Optimization & Deploy

Design a 3D isometric shooter containing enemy spawning pipelines, score records, volume settings, and clean mobile builds.

  • Create game loop triggers (Menu -> Play -> Over)
  • Optimize particle renderers
  • Compile packages for mobile frameworks
  • Export release version containers